Version 1.01 - Clarifications


Making some clarity changes to rules pointed out by players. 

Page 12 Avoiding a Fight. Changed disadvantage from "minus 3" to  "plus 3". This was a miss on my part. Adding three to an attack roll is a disadvantage in Harper's Quest 2, since you need to roll UNDER your AC to hit.

Page 14 Traps. I noticed that I was missing an "F" in front of the word "Failing", so I added the "F".

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